+1(316)4441378

+44-141-628-6690

Archive for the ‘Game Design Programming’ Category

Bumper Jumper

Assignment: Creating a basic platformer using Unity C# I want to have a charachter (Just a random object) who can double jump on platforms and open doors using a  key you can find in the scene. Also need a main menu screen and a simple health system that goes down 1 point after a timer reaches one minute until death or the scene is completed. Outline is below.

A character that can move around the scene and has at least one unique mechanic that we didn't program as a class.
A Unique main character drawn for your game with at least an one idle and one locomotion animation.
A Unique tileset created for your level with at least 3 world tiles and 3 detail tiles image laid out on a grid.
At least one level that uses a grid & tilemap.
A main menu that takes us to the main game when you press the play button.
At least one unique particle effect that we did not do as a class.
An in game HUD that displays some kind of information about your player's status.