You can use AWS, Azure, HelioHost, or any other service for hosting your database.
Create a NEW Java SpringBoot application that displays the inventory of a store that sells sporting equipment. In your database you need one table, name it 'inventory'.
In this table you need at least the following columns: 'id', 'description', 'price', 'color'. You may add additional columns as you like.
Fill your table with an inventory of at least 15 items. You can decide what sporting equipment your online store should sell. If you're using MySQL, I recommend downloading and using the MySQL Workbench for creating the table and inserting data into the table.
When the project is started, you should be able to open a browser and navigate to the website through localhost:8088.
The UI should display a table with all the items in the inventory, all columns except the ID column.
Use port 8088 as default port!
1) Write a function called Get-DecimalNumber which will do the following:
Test if the file conversions.csv exists, and if not display a warning message, create it and suppress all output to the console
Validate user input as an integer (1-255) has been entered. If incorrect input is given display a message and exit.
Convert the decimal input to hexadecimal and binary using string methods and display the result
Send the output to a hash table and append to conversions.csv
2)Write a function called Get-HexadecimalNumber which will to the following:
Test if the file conversions.csv exists, and if not display a warning message, create it and suppress all output to the console
Validate user input that as a hexadecimal number beginning with "0x" (0x2A). If incorrect input is given display a message and exit.
 
As attached below, the coursework is about linear regression. I am given a set of training data of csv files and the data can be divided into 1 to 3 segments depending on the number of data. Each segment should have a linear regression plot of either a linear, polynomial or an unknown function. The least sum squared error should be the chosen function of the respective segment.
Hi , i just want to tell you these are programming question , every week we get 2 questions on tuesday evening which they are graded , the deadline for the the two questions are on friday 11 am which is 3 days to work on them , but they are small programs , sometimes it 3 but he rarely give us three questions.
they are small programs and easy that what are lecture said , but at this moment i lost track of what is going on c programming class, if you can help me with them ,for the remaining 4 weeks or 5 weeks, that basically the end of the semester, thanks I appreciate your help .
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.
Basically recreate the sound specturm formula in this paper: http://www.cs.columbia.edu/cg/lego/acoustic-voxels-siggraph-2016-li-et-al.pdf
I have already designed a sample filter (.obj) which can be imported into Maya. I want to know what the sound spectrum looks like after i feed some sound (a physical tap at the open end) into the filter. The formula needs to be inputted into Maya. I want this formula that works in Maya and can be used for any more filters that i create. An explanation of how the formula works is needed too.