The Future and Other Practices of Anticipation
Jones, S.E., 2008. ?Anticipating Spore? The Meaning of Video Games: Gaming and Textual Studies New York: Routledge. Chapter 6. Pages 150-173.
This isĀ about the various forms of media and communication published or released in the lead up to the video game being released. Use it to think about the way many of the commodities which we get excited about are the product of intense pre-release marketing campaigns.
Grusin, R., 2004. ?Premediation.? Criticism, 46(1) 17-39.
A similar logic identified in the Jones reading above is explored in detail in the Grusin reading in terms of the broader social and political implications of when our ?future? is being stage managed through the various marketing-derived machinations of the media and political spheres.
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