Computer sciences and Information technology
Computer sciences and Information technology
Creational Design Patterns in Detailed Design and Design Logic Patterns
Project description
After reading Chapter 6 of the Otero’s book
Reference:
Otero, Carlos F. Software Engineering Design: Theory and Practice. Boca Raton, Fl: Auerbach, 2012. Print.
For each design pattern describe its 1)definition, 2)problems, and 3)benefits.
Abstract factory:
1. Definition
2. Problems
3. Benefits
Factory method:
1. Definition
2. Problems
3. Benefits
Builder:
1. Definition
2. Problems
3. Benefits
Prototype:
1. Definition
2. Problems
3. Benefits
Singleton:
1. Definition
2. Problems
3. Benefits
After reading Chapter 9 in Fowlers book
Reference:
Fowler, Martin, and David Rice. Patterns of Enterprise Application Architecture. Boston, Mass. [u.a.: Addison-Wesley, 2010. Print.
For the domain logic patterns describe the 1) definition, 2) problems, and 3) benefits for each.
Transaction Script:
1. Definition
2. Problems
3. Benefits
Domain Model:
1. Definition
2. Problems
3. Benefits
Table Module:
1. Definition
2. Problems
3. Benefits
Service Layer:
1. Definition
2. Problems
3. Benefits
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